What has changed since launch (November 4–14)
The game has been in Early Access since November 4, 2026 and changes often. Here is what has changed so far.
November 4 (launch)
- Cops respawn more slowly after each death and can buy badges.
- On a new server, patrols start with only pistols.
- Tier 1 plots and settlements are obtained with titles, not cash.
- Base businesses bring in much more, and dumpsters hold more money.
- The Buletti no longer carries cargo. The base pistol is cheaper.
November 5 (police and economy)
- Maximum 4 cops in the city and only pistols for the first 30 minutes.
- Higher police salaries, 25% paid in items.
- Titles, houses and cars got more expensive. Owners of tier 2 and 3 settlements collect higher taxes.
- Cargo opened on the base workbench brings in more than when sold whole.
- Gold vaults are rarer, but richer.
November 11
- Smoke grenades can no longer be bought (cheaters were abusing them).
- Only players with a rented plot can write in the general chat.
- You can change your name at the tattoo artist in prison.
November 13 (developer answers)
- Over 20,000 accounts banned for cheats.
- The party stays at a maximum of 3. Solo players start with Notoriety 4.
- Camping at the selling points stays part of the game.
- In the works: easier server switching, weapon repair and plots that are harder to break into.
- Servers in Asia or Oceania no earlier than the end of 2026.
Tip: Official announcements appear on Steam and on the official ROB RUN Discord.